Games Inbox: When will PlayStation Game Pass be released?
Playstation’s new game pass is promising, but it won’t be out until next year. The wait will likely push gamers towards more in-game purchases from now on, slowing the progression of free content.
Sony has yet to release the price of their upcoming PlayStation 5 console. The company has said that they will be releasing more information on the console and its launch date in 2019.
What is a PlayStation Game Pass and how does it work? (Sony photo)
As one reader finally beats Demon’s Souls on PS5, the Tuesday Inbox recommends an Activision Blizzard name change.
Please consider sending in your own festive Reader’s Feature to air during the Christmas break while we prepare our own Christmas and New Year programming for the end of the year. It may be about anything, but if there’s anything you’ve been wanting to write about but haven’t gotten around to, now is the moment.
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Why not right now? I understand why they wouldn’t want to, but if the PlayStation Game Pass doesn’t include first-party games from the start, or at the very least within a reasonable time frame, such as a month, I don’t see it as anything more than an opportunity for Microsoft to demonstrate how they do things better than Sony.
I’d say this was such an apparent flaw that Sony couldn’t possibly have overlooked it, but considering how often gaming companies appear entirely clueless to the obvious, I’m not sure. Even though Sony is one of the more rational companies.
That Jim Ryan interview was always a bit of a hint that they were working on something, but I’m not sure why it wasn’t published this year. Why should Microsoft get this Christmas on a dish if it doesn’t need any development? While the PlayStation 5 may be outselling the Xbox One, Microsoft has obviously improved its public reputation in recent months, while Sony has been almost absent.
Maybe they’re planning something huge for The Game Awards, but if not, I can’t recall the last time they made a big announcement. Holtz
A planet and a half That’s correct, GC; I had no idea how Halo Infinite’s open universe functioned. In fact, the current state of affairs astounds me. So you just see it for the first half of the game and then it’s gone till the end? Isn’t that a type of admittance that it isn’t perfect? And if it wasn’t, why couldn’t they have divided things out more evenly? (or less evenly I suppose I mean).
I wasn’t sure what to expect from the campaign, and although I’m pleased it’s not horrible, I believe I’ll wait till the co-op is up and running before watching it. Especially because I haven’t played Halo 5 or Halo Wars 2 and have no plans to do so merely to figure out what’s going on.
There were some strange decisions made in this game, and it seems that although the multiplayer team got everything right (I’m blaming the bean counters for the advancement system), the rest of the team let the team down. At the very least, the multiplayer is a success. Spencer
GC: After the halfway point, you’ll see the open world through cut scenes, but you won’t be able to freely travel it until you’ve completed the tale.
Gaming on a hex grid I know you mentioned it wasn’t awful, but after reading the reviews, I’m a little underwhelmed with Halo Infinite. I was looking for a complete rebirth of the franchise, with excellent single-player and multiplayer, but the campaign looks to be a waste of time. I don’t give a damn what happens after Halo 5, and presuming you already know what happens and who everyone is sounds like a pretty bad idea.
I can only image how all the’sci-fi corridors’ must appear, despite the fact that they’ve hardly showed any of them in the trailers, which is all just the open world.
Can I ask, GC, how different is the open world in terms of design? Everything I’ve seen thus far has been the same dusty brown and green color scheme as the original game, with no variation. What is the significance of those weird hexagonal towers? Toady
GC: The open world has the same color palette and designs as the rest of the game. The hexagonal foundations are meant to represent where the Halo is fractured and striving to heal itself, but we don’t believe it’s ever directly stated.
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Platinum, which was available on the PlayStation 1 platform, may be remembered by sold-out PlayStation enthusiasts. I’m curious whether this may be revived for the PlayStation 5 so that PlayStation 4 and, in the far future, PlayStation 5 titles could be included. When Sony dropped the price of many of their best titles that had been available for years on the PlayStation 1, it enabled more individuals with restricted budgets to purchase the device and the games.
If this was brought back for the PlayStation 5, particularly during the epidemic, it would assure that a lot more people would purchase a PlayStation 5 and more games would be sold, enabling for greater sales numbers and boosting the audience for both the PlayStation brand and developer games. It would also put the opponent on the back foot. Be rotting, gaz (gamertag)
Internal audit I’m curious as to if Microsoft is pleased with the Halo Infinite reviews. They’re excellent, but not amazing, which comes as a bit of a letdown after over four years of anticipation and perhaps much longer in development. I believe I heard somewhere that before a game is out, publishers have individuals create their own reviews to get a sense of what to anticipate. Given the nature of big-budget games, I doubt any of them will be very harsh.
I had hoped for a better reception for Halo Infinite, but I could imagine a lot worse. I believe we’ll discover that Microsoft’s greatest devs are those they’ve just acquired, rather than those who have worked on Halo and God Of War for years. With the exception of Playground Games and Forza, all seem to be rather decent. Baker
Change of name Is Activision attempting to set a new record for the most sleazy articles in a single year? I’m not sure I’d play another of their games if they paid me after this recent one about dunking on the QA workers.
A part of me feels sad for the devs involved, who haven’t done anything illegal, but all of this happening at the same time as the least exciting Call Of Duty game in years is, to say the least, inconvenient. I’m wondering whether Activision will go bankrupt as a result of this.
They’re not short on cash, but their brand is now tarnished, and no one wants to work for them/everyone is fleeing in droves. I believe Activision and Blizzard will be split up and one or both of their names will be changed. That’s got to be the bare minimum, in my opinion; there’s no way they’re going to maintain a low profile (they only develop one game) and then release a new Call Of Duty next fall and pretend nothing happened. Winston
The time was perfect. I’m becoming quite enthusiastic about the prospect of a new BioShock game. I know it’s contentious, but I liked BioShock Infinite and am looking forward to a game that doesn’t put you back in Rapture.
I’m not sure how much of it was intentional, but the thought of having to wait this long for a sequel is brilliant. Long enough for people to remember the games, but not so long that they are forgotten. I’m hoping to hear anything this month or next. Brosman
More about gaming
a heartfelt conclusion After just under 63 hours of play time, I finally completed Demon’s Souls, and I had a blast with FromSoftware’s revolutionary action role-playing game.
The game is breathtakingly gorgeous and evocative, detailed, adventurous, and visceral, with some of the most memorable level and enemy/boss designs I’ve ever seen in a video game.
It’s easy to understand why many fans still consider Demon’s Souls to be the peak of the Souls series, but Dark Souls’ lack of an analogue to the bonfires and Estus flask makes for a harsh experience!
I was astounded by how many of the managers also exceeded my expectations. From the Old Hero’s blind rage to the Fool’s Idol’s self-replicating pranks. To that list of out-of-the-box encounters, you might add the hideously contrived yet artistically stunning Dragon God.
Playing the game in performance mode also made me realize how precise and fluid the fighting in a Souls game can be. Everything seems much more fluid and responsive, and the satisfaction of nailing the timing of a roll dodge or parry has never been greater.
Upper Latria, with its menacing thunder-rumbling black skies, perilous gargoyle-infested small passages, and that horrific pulsing organ at the center of the region, is one of my favorite landscapes in Demon’s Souls. The initial Boletaria Fortress level’s typical grimdark aesthetic, with its majestic battle-worn buildings and terrifying dragons, will remain with me for a long time.
The climactic boss battle with (fake) King Allant was both entertaining and difficult. For some reason, the motions of his dash and leap strikes reminded me of Devil May Cry; he was a kinetic beast. That conclusion was both unexpected and heartbreaking…
But, hey, that World Tendency notion is a little perplexing and unneeded, isn’t it? Energized Gamer
GC: We doubt anybody would have objected if Bluepoint had left World Tendency on the PlayStation 3.
also-rans in your inbox I’m surprised Activision was ever nominated for a Game Award in the first place, much alone prohibited. Warzone isn’t all that fantastic. Jonesey
I’m curious as to when we’ll learn what Next Level Games, the creator of Luigi’s Mansion 3, is now working on. It feels like a long time ago since Nintendo purchased them. I hope it’s a fresh IP, as much as I like Luigi. Benson
The topic for this week’s Hot Topic is Reader Korbie proposed the topic for this weekend’s Inbox, asking, “What game have you thought about the most despite not actually playing it?”
It’s typical to think about what you’ll play when you get home while trapped at work or school, but which game has occupied your mind the most and why? Were you pondering new plans and tactics or just fantasizing about what it would be like to go even further?
Have you ever had a dream involving a game, and if so, how did it go? Was the dream about being in the gaming world, or was it about the actuality of playing it?
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The fine print Every weekday morning, new Inbox updates surface, including weekend Hot Topic Inboxes. Letters from readers are utilized on a case-by-case basis and may be edited for length and substance.
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